

There was a vast difference in the approach of JRPGs and WRPGs. This differentiation based on the country of origin was largely on the way character ability customization and leveling system features were used in a game. The role-playing games developed in Japan were referred to as JRPGs ( Japanese Role Playing Games ), whereas games developed in western countries were referred to as WRPGs ( Western Role Playing Games ). Over the years, role-playing games were categorized into two types, JRPGs and WRPGs. The hybrid genre gave an entirely new twist to RPG mechanics. As the 90s progressed, the gaming sector came up with hybrid genres, like the RPG Diablo. These mechanics were seen in different settings in games launched in the early 90s.

The 70s and 80s saw games based on tabletop tradition, hence they had the mechanics of skill checks and levels, which resulted in creating game consistency and progression. They were referred to as CRPGs, where C stood for computers, the popular titles were Wizardry, Wasteland and Ultimata. People in the 70s played the electronic version of tabletop games on mainframe computers, which in the 80s became single-player version games on home computers. So, the inspiration and roots of role-playing games as we know them now can be traced to tabletop games like Dungeons & Dragons. Dungeons & Dragons were later converted and loaded into the computer space. It was a pen and paper role-playing series. This particular game was for tabletop groups and was not in digital format. Role-playing games have come a long way on the road of development, since the first commonly recognized RPG game, Dungeons & Dragons, which was launched in 1974. Another Eden: The Cat Beyond Time and Space
